A new version of the game from JCE3000GT!
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Changes to Original Rom for Mystic Reborn:
-Imported some new music from Final Fantasy V and Seiken Densetsu 2
(Secret of Mana).
-Overhauled the entire game's treasure contents and changed some
locations of some of them as well.
-Brown treasure chests that give consumable items now give a higher
quantity of items.
-Brown treasure chests that give consumable weapons give a higher quantity.
-Semi-overhauled the characters to better balance from being a useless
tool to being useful. No longer does Benjamin feel like he's the spare
until he gets the Holy or Flare Magic. Now Benjamin is the powerhouse
and the support allies are exactly that--a support ally.
-Altered some of your allies' starting magic to provide more
challenge. Phoebe no longer has the Holy spell at the end of the game.
-Altered the White magic spells to not be able to be casted on
monsters to prevent abuse. With exception of Exit, but with Exit you
get no EXP from that monster you warp away with Exit. This means you
can no longer cast Cure on the Dark King to kill him quickly!
-Tweaked most of the equipment in the game to have various levels of usability.
-Monsters have been overhauled, every monster has been changed and beefed up.
-Monster attacks have been beefed up, especially later in the game.
-The Battlefields have all had their contents changed and each
Battlefield has it's own # to defeat to earn the reward.
-Some minor graphic tweaks have been made--and I mean minor!
Changes made from the original Reborn to this LITE version:
-Changed the contents, # of, and spell locations of the Battlefields
-There is a large amount of GP overall available in the Battlefields now
-Made some changes to the weapons based beta testing results
-Changed the Worst Nightmare's speed, Black Ooze's strength, and a few
other minor monster changes
-Some monsters drop GP now
-Fixed the typo on the Iron Helmet text in Aquaria
-Added Remedies in the Level Forest and changed a few other chest's
contents in the game for balance
-Replaced the music from Mount Gale/Pazuzu's Tower to another song to
fix a bug (sounds better anyway)
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